Accessibility in Mac OS
In this section you can find some accessibility resources about Mac OS, the operating system that is developed by Apple and comes installed on every Macintosh model (iMac, Macbook Pro, Mac Mini, etc.). Information on how to make mac OS apps accessible will be provided as well.
Resources
Showing results 1 to 12, out of 43.
Tesseract User Manual
Vincenzo Rubano·As the name implies, this is the User Manual for [Tesseract]({{z ref “tesseract.md” }}), an open source project that provides both an OCR engine (available as a library) and a command line tool that provides all the features a standalone OCR solution should provide.
Read moreTesseract
Vincenzo Rubano·Initially developed by Hewlett-Packard (HP), and after by Google, Tesseract is an open source project that provides two different (yet related) things: an OCR engine (called libtesseract), available as a framework; a command line program (called tesseract), that allows performing a complete OCR process leveraging the features provided by the “libtesseract” framework.
Read moreSupport Hardware Keyboards in Your App (WWDC 2020)
Vincenzo Rubano·In this video from Apple World Wide Developer Conference (WWDC) 2020, you can discover how to support hardware keyboards for your iPadOS and Mac Catalyst apps: you can learn how the so-called “responder chain” works, how to get up and running with common system keyboard shortcuts, use modifier flags with gesture recognizers, and leverage the raw keyboard event API to respond to key down and key up events.
Read moreAccessibility Foundations - Apple Human Interface Guidelines
Vincenzo Rubano·In this document provided by Apple, you can find a collection of guidelines you should keep in mind while designing, developing and testing your app to ensure it is accessible on Apple platforms.
Read moreAdd Live Text Interaction to Your App (WWDC 2022)
Vincenzo Rubano·In this video from Apple World Wide Developer Conference (WWDC) 2022, you can learn how to bring Live Text support for still photos or paused video frames to your app.
Read moreWhat's new in Web Accessibility? (WWDC 2022)
Vincenzo Rubano·In this video from Apple World Wide Developer Conference (WWDC) 2022, you can discover some techniques for building rich, accessible web apps by using custom controls, Speech Synthesis Markup Language (SSML), and the dialog element.
Read moreAdd Accessibility to Your Unity
Vincenzo Rubano·The Unity UI Accessibility Plugin (UAP) is a plugin that allows you to make the interface of your Unity based games accessible to blind and visually impaired players.
Read moreUnity UI Accessibility PluginDocumentation overview
Vincenzo Rubano·In this page from the MetalPopGames website, you can find a lot of (very useful!) tutorials on how to use the Unity UI Accessibility Plugin (UAP) to make the interface of your Unity based game accessible to blind and visually impaired players.
Read moreUnity UI Accessibility Plugin- Basic Tutorial
Vincenzo Rubano·In this short video from MetalPopGames, you can learn how to get started making the interface of your [Unity]/https://unity.com) game accessible for blind and visually impaired users by leveraging the Unity UI Accessibility Plugin (UAP).
Read moreUnity UI Accessibility Plugin (UAP)
Vincenzo Rubano·The Unity UI Accessibility Plugin (UAP) allows you to make the User Interface (UI) of your Unity based game accessible to blind and visually impaired players on Windows, Android, iOS, Mac and WebGL.
Read moreAccessibility Principles
Vincenzo Rubano·All requirements coming from accessibility standards and guidelines can be grouped around some basic principles, which can perhaps be much easier to grasp and consider (especially during the earlier phases of the development process).
Read more