Design

It is proven that the earlier accessibility is integrated in the development process, the better results you can achieve, the lesser the required effort is. Therefore, it is very important to consider the accessibility of your website or application even before the first line of code implementing it is written: the design phase!

In this section you can find various resource to explain the reason why the design phase has a significant impact on the accessibility of your product, and contains references to very useful tools you can leverage in this phase of the development process. Special attentions has been dedicated to all aspects related to visual appearance of an interface (fonts, colors, layout, etc.).

Resources

Showing results 37 to 48, out of 48.

The Practice of Inclusive Design (WWDC 2021)

Vincenzo Rubano
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Quoting the video’s page, “An inclusive app or game is not only usable by different people, but also welcomes people from diverse backgrounds and perspectives”. In this video from Apple World Wide Developer Conference (WWDC) 2021 you can find some tips on how to design inclusive content for your interface, language, imagery, and marketing materials and support the broadest possible range of people with your app or game.

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The Details of Ui Typography (WWDC 2020)

Vincenzo Rubano
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In this video from Apple World Wide Developer Conference (WWDC) 2020 you can learn how to achieve exceptional typography in your app’s user interface while enhancing legibility, accessibility, and consistency across Apple platforms.

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Make Your App Visually Accessible (WWDC 2020)

Vincenzo Rubano
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In this video from Apple World Wide Developer conference (WWDC) 2020, you will discover how to create an adaptive interface for your iOS app that takes a thoughtful approach to color, provides readable text, and accommodates other visual settings to provide a great experience.

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Visual Design and Accessibility (WWDC 2019)

Vincenzo Rubano
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In this video from Apple World Wide Developer Conference (WWDC) 2019 you can learn about a few critical concepts that are important to make your app accessible for people with vision disorders.

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Building Apps With Dynamic Type (WWDC 2017)

Vincenzo Rubano
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In this video from Apple World Wide Developer conference (WWDC) 2017 you will understand how to support dynamic type when displaying text, a feature that allow people to choose their preferred text size and make iOS switch fonts automatically as needed.

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Scalable Vector Graphics (SVG) 1.1

Vincenzo Rubano
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This document describes the syntax and features provided by Scalable Vector Graphics (SVG) version 1.1, a modularized language for describing two-dimensional vector and mixed vector/raster graphics in XML.

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Fontawesome Accessibility Tips

Vincenzo Rubano
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This section from the official fontawesome (the famous icon library) documentation illustrates very important aspects you should consider in order to ensure that the icons you use within web pages and applications are accessible.

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Authoring Tools Accessibility Guidelines (ATAG) 2.0

Vincenzo Rubano
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Authoring Tool Accessibility Guidelines (ATAG) 2.0 is a W3C recommendation that provides guidelines for designing web content authoring tools that are both more accessible to people with disabilities and designed to enable, support, and promote the production of more accessible web content by all authors.

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Web Content Accessibility Guidelines (WCAG) 2.1

Vincenzo Rubano
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Web Content Accessibility Guidelines (WCAG) 2.1 lie the foundation to evaluate the accessibility of web content in a “technology-agnostic” way: this means that they are abstract enough so as to be applied no matter what technologies and tools are used to produce web content, yet be “practically enough” to be tested to check for content conformance.

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